Mini Games and Easter Eggs
A walking simulator isn’t much fun if all you do is walk. In time there will be backstory and things to discover, but first easter eggs and mini-games. These are inconsequential things for the player to discover and pass the time with. The idea is that as your character wanders, either as an AI or player controlled, you might see something interesting and decide to investigate.
In this update we’ve added the first Mini-Game and Easter Egg. As you wander there is a chance you will find an arcade machine. By dropping into first person mode (F1) and interacting (E) with the machine you can play the mini game. The machines are not in fixed locations, you will need to actively look for them. Once you have played the game, they disappear from that location. Grab the chance to play when you can.
Full list of improvements in v0.0.0.42
Each release has one major update, discussed above, and a bunch of more minor things, listed below:
- Added an arcade machine with mini-game
- Added an Easter Egg to find, let us know if you find it
- Edible Mushrooms now spawn throughout, never run out of food to harvest
User and Developer Experience
- Update the in-game console to ensure autogenerated messages are always visible (e.g. for watched commands and FPS counter)
Technical Debt
- Performance improvements
- Refactoring of the GameManager
- Removed tons of warnings on startup
- Worked around (most) warnings about PlayableGraph destruction on shutdown (known bug in Unity)
Files
Get The Walking Simulator Engine : Pre-Alpha
The Walking Simulator Engine : Pre-Alpha
This is the PRE-ALPHA of our Walking Simulator Engine. Actively wander or just observe the inhabitants of the world.
Status | In development |
Author | WizardsCode |
Genre | Simulation |
Tags | nature, Relaxing, Singleplayer, Walking simulator |
More posts
- Socializing AI (v0.0.0.79)Nov 30, 2023
- In-Game Streaming (v0.0.0.47)Nov 10, 2023
- Record In-Game FootageSep 30, 2023
- Bringing Life to the WorldSep 03, 2023
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